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PTEN

Shape Radius with 47 Presets, Per-Move Cascade & 6x Faster Network

New FeatureImprovementBug Fix
  • New Shape Radius system replacing the old boxRadius: instead of a single number for the box radius, you now have a visual editor with 47 presets across 7 categories (Squares, Diamonds, Crosses, Octagons, Rings, Cones and Lines), plus a custom grid editor to draw your own shape
  • Shape Radius has a priority cascade: you set a default shape, override per pokemon, and even per individual move. Each spell can have its own area of effect.
  • Cones and lines auto-rotate based on pokemon facing, so the AI always knows which direction the spell will hit
  • Fixes the famous "1 mob left alive at the corner" bug after combo — the old boxRadius was a square and counted corners, but actual spells (diamond/cross/cone/line) couldn't reach them. Now only tiles that will actually be hit are counted
  • The ignoreBoxRadiusOnTargetSkills option was renamed to ignoreShapeBoxOnTargetSkills for consistency with the new system
  • Shape Radius panel section was moved into Combo Conditions, next to minMonsters, where the old boxRadius used to live
  • Fixed issue where the local sound alarm wasn't playing when WhatsApp/Telegram were configured with invalid numbers or when message sending failed — now the local sound always plays regardless of remote channel errors
  • Fixes to the internal KizuBot network; we will now operate with 6x higher upload and download speeds
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